Insomniac Engine (as refered in Wiki) is used by Insomniac Games as their proprietary in-house engine, mostly used for PS3 titles like Resistance or Ratchet & Clank Series.
Tool provides full model and partial material support for Ties and Mobys.
It will load all files produced by Insomniac Engine AllExtractor.
Tool is written under 3ds max 2017 SP3 however it should work for older versions aswell.
Setting Working Directory
This is simple, just write path or select folder via dialog, where Insomniac Engine AllExtractor extracted files (folders like mobys, textures, shaders, etc.), in order to load materials and textures. You will need to have extracted shaders and textures in order to work. Required folders may change over time.